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Method:
Method:
In object-oriented programming, a method is a
subroutine (or procedure) associated
with a class. Methods define the behavior to be exhibited by instances of the
associated class at program run time. Methods have the special property that at
runtime, they have access to data stored in an instance of the class (or class instance or class object or object)
they are associated with and are thereby able to control the state of the
instance.The association between class and method
is called binding. A method
associated with a class is said to be bound
to the class. Methods can be bound to a class at compile time (static binding) or to an object at
runtime (dynamic binding).
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1 Simple methods
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2 Abstract methods
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3 Accessor and mutator methods
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4 Class methods
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5 Conversion operator methods
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6 Hook methods
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7 Overloaded methods
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8 Overridden methods
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9 Special methods
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9.1 Constructors
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9.2 Destruction
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9.3 Copy-assignment operators
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9.4 Operator methods
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10 Static methods
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11 Virtual methods
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